*M*

Madness, Mountains of:---an ice-covered range that lies several leagues in from the coast of the Frozen Land, due south-southeast of the Silver Islands. The ruined city of an ancient star-faring race lies in a cave beneath the mountains. (Conan the Savage #2-4, "Stalkers of the Snows", by Roy Thomas)

Maharastra:---a ruined city located in the Gendai forest of northwest Vendhya. The ruins are the abandoned remains of the first capital city of Vendhya, and contain the tomb of its first king, Orissa the Conqueror. His worst foe was a priestess of Kahli named Jhaora. When she sacrificed Orissa's brother to appease her bloodthirsty god, he declared a holy war on her and crushed her realm. Jhaora escaped with the treasure of Maharastra and eventually settled on the island of Rahama. (Conan the Victorious, Conan and the Shaman's Curse)

Makan-E-Mordan:---or Place of Ghosts, an area in the Shan-e-Sorkh desert having towering eminences, dunes, and red sand. (Black Tears)

Makkalet:---a Hyrkanian city-state on the eastern shore of the Vilayet Sea. It lay opposite the Isle of Iron Statues. (Conan the Barbarian #24, "The Song of Red Sonja", by Roy Thomas; Savage Sword #1, "Red Sonja", by Roy Thomas)

Malagu:--- a warrior tribe native to the nameless continent that lies across the sea east of Khitai. Their tribal lands lie south across a river from the Shuta lands. (Savage Sword #167, "The Spirit of the Beast", by Gerry Conway)

Malikta:---a Hyrkanian caravan-city where jewels, stones, pearls, and jade of the east are traded by the hundred-weight. (Conan the Marauder)

Manara:---a county or province in Aquilonia. (Return of Conan)

Maru, Plain of:---a flat grassland below the city of Athos in northeastern Argos. (Red Sonja vol.1 #3, "Games of Gita", by Roy Thomas and Clara Noto)

Massacre Meadow:---a boggy flatland of grass, brush, and few trees, it is located at a fordable spot on South Creek in Schohira, upstream from the Council Rock. (Moon of Blood)

Matamba:---a black tribe dwelling northeast of Kulalo. (Conan the Buccaneer)

Matubis:---a sizeable sea-village on the Black Coast north of the Watambi tribe. (Conan the Barbarian #94, "Beast-King of Abombi", by Roy Thomas)

Maul:---the name of districts in Arenjun and in Shadizar of Zamora, where criminals caroused with impunity. (Tower of the Elephant, Hall of the Dead, Hour of the Dragon)

Mayapan:---also called Zothique, it is a mysterious continent in the Western Hemisphere, beyond Antilla, where Conan goes after his battle with the people of Ptahuacan. (Conan of the Isles, Conan the Savage #10, "The Necromancers of Na'at", by Roy Thomas)

Maypur:---a Turanian city on a caravan route. (Return of Conan)

Mecanta:---a county of Ophir. (Star of Khorala)

Mehar Marsh:---a swamp-sea of reeds bordering the Vilayet Sea between Aghrapur and Sultanpur. The swamp is the abode of a dangerous "swamp cat". (Conan and the Spider God)

Menalos:---a Corinthian city-state that borders Atilleos. (Conan the Barbarian #255, "Priests of the Purple Plague", by Roy Thomas)

Meroê:---capital of Kush, situated in a grassy plain near a meandering river. Its spires and domes were sheathed with copper. (Snout in the Dark)

Meru:---a little-known kingdom situated south of the Talakma Mountains and north of Himelians. It was a vast intermontane basin containing a brackish lake, Sumeru Tso, on the shores of which stood the Seven Sacred Cities. Its capital was Shamballah. A god-king or rimpoche ruled Meru. Legend said that if the people defied the rule of the shamans, Meru would rise to the height of the mountains, becoming a cold wasteland. Something of the sort evidently happened, since the region is known as Tibet in modern times. (City of Skulls, Conan the Buccaneer, Conan of the Isles)

Messantia:---capital of Argos and one of the greatest seaports of the Hyborian Age. Messantia was the terminus for the Road of Kings and for trade routes out of Aquilonia, Koth, Shem, Zingara, and the interior. The main road from Tarantia went along the eastern border of Poitain, coming into the Argossean uplands and winding to the coast. A shorter but more dangerous route from Poitain followed the Zingaran shore of the Alimane, then ran southeast through a ghoul-haunted forest. Messantia was on the estuary of the Khorotas and is presumed to be not far from Venzia. (Pool of the Black One, Conan the Buccaneer, Treasure of Tranicos, Hour of the Dragon, Conan of the Isles, Conan the Guardian, et al.)

Mevano, Ford of:---a ford of the Alimane River. It is the northern most of the three fords leading from Argos to Aquilonia. (Conan the Liberator)

Mertyos:---home-city of Lysinka, the bandit-chieftainess. It is presumed to be in northern Aquilonia. (Conan and the Death-Lord of Thanza)

Meshken:---a small city lying in the western reaches of the kingdom of Khoraja. (Savage Sword #70, "Dweller in the Depths", by Bruce Jones)

M'Gai:---a sect of nomadic Kushites, they had dealings with Belit and Amra. (Conan the Barbarian #182, "Testament", by James Owsley)

Middle Ocean:---the Khitian name for the Southern Ocean. (Savage Sword #190-193, "Skull on the Sea", by Roy Thomas)

Middle Sea:---a Hyrkanian name for the Vilayet Sea. (Conan - Scourge of the Bloody Coast)

Mindanga:---a black tribe dwelling in the savanna south of Tombalku. (Drums of Tombalku)

Mist, Isle of:---a lonely island lying amid the Haunted Sea, it was the abode of Tezcatlipoca, Lord of the Mists. (Conan the Barbarian #65, "Fiends of the Feathered Serpent", by Roy Thomas)

Mist, Mountains of:---a mountain range in the Black kingdoms near Bamula territory. (Conan the Barbarian #102, "The Men Who Drink Blood", by Roy Thomas)

Mists, Valley of the:---a vale cut into a spur on the flank of Mount Goadel in the Kezankian Mountain range. (Conan and the Mists of Doom)

Misty Isles:---a cluster of small islands off the west coast of Vendhya, where secret herbs are grown. (Return of Conan, Conan and the Shaman's Curse)

Misty Mountains:---a rugged mountain range lying parallel to the western Vilayet Sea in southern Turan. (People of the Summit)

Mitra, Temple of:---located in Numantia in Corinthia, the temple initiates acolytes into the ancient, secret "Order of Xuequelos". The order has watched the world since the age of the Lemurian Empire. (Conan the Hunter)

Mogar, Island of the:---an isle of the Western Ocean that lies far off the trade routes. A legendary lost treasure is thought to be hidden on the isle. (Savage Sword #73-74,77-79, "Island of Pirate's Doom", by Roy Thomas)

Monkey Clan:---a warrior society of the Kwanyi tribe of the Black Kingdoms. (Conan and the Gods of the Mountains)

Monolith of King Hsia:---a tomb site in Kusan, supposed to contain treasure. (Curse of the Monolith)

Moon, Mountains of the:---a mountain range in the Blacklands located far away from the Bamula tribe. (Conan at the Demon's Gate)

Moon-God, Mountain of the:---a peak in Ophir. (Savage Sword #3, "At the Mountain of the Moon-God", by Roy Thomas)

Moors:---barren, chalky plains in the Border Kingdom near the point where it meets Cimmeria, Aquilonia, and Nemedia. (Witch of the Mists)

Mornstadinos:---the "Jewel of Corinthia" is a small city near the Zamoran border. It has high walls and is one of the few cities ruled by a senate in Corinthia. (Conan the Fearless)

M'Ruki:---a tribe of the Black Kingdoms that live on the savanna west of Thunder Mountain. (Conan, "River of Blood", by Roland Green)

Mu:---a land of pre-Cataclysmic times. As yet, nothing of it has been revealed in the Saga except its name. (Shadow Kingdom, Riders Beyond the Sunrise)

Murrogh:---a clan of southeastern Cimmeria; brown eyes and a square jaw are their distinguishing features. They constantly raid the Border Kingdom, and have been waging a blood feud with Conan's clan for at least five generations. (Conan the Valorous)

 

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10/23/98